![]() GMSTs, Actor Values, and all sorts of other stuff that allow you to refine economy, combat, stealth, skill progression, and much more. SkyTweak: Lets you tweak basically everything under the hood. Comes with an MCM but it is only included for debugging best left alone. Simple, but definitely adds a layer to combat that I find interesting. Basically makes it so that if you and your enemy attack at the same time, neither party deals damage, and there is a minor knockback simulating a parry. ![]() ![]() Weapon Parry Standalone: The parry module from Action Combat, ported as a standalone. TK Dodge: Quick and responsive dodging, with a few different options for stamina cost, button mapping, etc. Compatible with Skyrim Immersive Creatures. The spiritual successor to Attack Comittment. Helps make combat feel a bit more weighty, and also allows you to actually dodge blows if you time it properly. ![]() Mortal Enemies - De-Aimbot Your Foes: Gives every enemy type a swing radius based on its size, speed, and power, and also affects the player's swing radius similarly. ![]()
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